Diligent Engine Released
The engine consists of the following components:
- Engine Core provides basic engine functionality. It implements engine interface on the platform-specific graphics API.
- Shader Converter is designed to convert HLSL source code into GLSL. It allows shaders to be developed in HLSL, yet enables the exact same shaders to be compiled on other platforms.
- Render Script is an efficient tool that provides efficient run-time graphics resource description and facilitates resource management
Check out those samples to get started with the engine
|AntTweakBar sample (DiligentSamples\Samples\AntTweakBar)|
|Atmospheric scattering sample (DiligentSamples\Samples\Atmosphere)|
The engine currently supports the following platforms and graphics APIs:
|Windows Desktop||Direct3D11, OpenGL4.2+|
|Windows Store/Windows Phone||Direct3D11|