Atmospheric Scattering Sample

This sample demonstrates how Diligent Engine can be used to implement various rendering tasks: loading textures from files, using complex shaders, rendering to textures, using compute shaders and unordered access views, etc. Please visit Samples page for detailed instructions on how to build and run the sample.


The sample implements this technique using Diligent Engine API and AntTweakBar to create user interface. You can find detailed description of the method here and here.