Diligent Engine API Reference
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Shader resource binding interface. More...
Additional Inherited Members | |
Public Member Functions inherited from Diligent::IShaderResourceBinding | |
virtual void | QueryInterface (const Diligent::INTERFACE_ID &IID, IObject **ppInterface)=0 |
Queries the specific interface, see IObject::QueryInterface() for details. | |
virtual class IPipelineState * | GetPipelineState ()=0 |
Returns pointer to the referenced buffer object. More... | |
virtual void | BindResources (Uint32 ShaderFlags, IResourceMapping *pResMapping, Uint32 Flags)=0 |
Binds all resource using the resource mapping. More... | |
virtual IShaderVariable * | GetVariable (SHADER_TYPE ShaderType, const char *Name)=0 |
Returns variable. More... | |
Public Member Functions inherited from Diligent::IObject | |
virtual Atomics::Long | AddRef ()=0 |
Increments the number of strong references by 1. More... | |
virtual Atomics::Long | Release ()=0 |
Decrements the number of strong references by 1 and destroys the object when the counter reaches zero. More... | |
virtual IReferenceCounters * | GetReferenceCounters () const =0 |
Returns the pointer to IReferenceCounters interface of the associated reference counters object. The metod does NOT increment the number of strong references to the returned object. | |
Shader resource binding interface.