Diligent Engine API Reference
|
Describes resources associated with the cached SRV or UAV. More...
Public Attributes | |
RefCntAutoPtr< IDeviceObject > | pView |
Wee keep strong reference to the view instead of the reference to the texture or buffer because this is more efficient from performance point of view: this avoids one pair of AddStrongRef()/ReleaseStrongRef(). The view holds strong reference to the texture or the buffer, so it makes no difference. | |
Describes resources associated with the cached SRV or UAV.