Diligent Engine API Reference
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Interface to the texture view object implemented in OpenGL. More...
Additional Inherited Members | |
Public Member Functions inherited from Diligent::ITextureView | |
virtual void | QueryInterface (const Diligent::INTERFACE_ID &IID, IObject **ppInterface)=0 |
Queries the specific interface, see IObject::QueryInterface() for details. | |
virtual const TextureViewDesc & | GetDesc () const =0 |
Returns the texture view description used to create the object. | |
virtual void | SetSampler (class ISampler *pSampler)=0 |
Sets the texture sampler to use for filtering operations when accessing a texture from shaders. Only shader resource views can be assigned a sampler. The view will keep strong reference to the sampler. | |
virtual ISampler * | GetSampler ()=0 |
Returns the pointer to the sampler object set by the ITextureView::SetSampler(). More... | |
virtual class ITexture * | GetTexture ()=0 |
Returns the pointer to the referenced texture object. More... | |
virtual void | GenerateMips (IDeviceContext *pContext)=0 |
Generates a mipmap chain. More... | |
Public Member Functions inherited from Diligent::IObject | |
virtual Atomics::Long | AddRef ()=0 |
Increments the number of strong references by 1. More... | |
virtual Atomics::Long | Release ()=0 |
Decrements the number of strong references by 1 and destroys the object when the counter reaches zero. More... | |
virtual IReferenceCounters * | GetReferenceCounters () const =0 |
Returns the pointer to IReferenceCounters interface of the associated reference counters object. The metod does NOT increment the number of strong references to the returned object. | |
Interface to the texture view object implemented in OpenGL.