Diligent Engine API Reference
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Interface to the shader object implemented in D3D12. More...
Additional Inherited Members | |
Public Member Functions inherited from Diligent::IShader | |
virtual void | QueryInterface (const Diligent::INTERFACE_ID &IID, IObject **ppInterface)=0 |
Queries the specific interface, see IObject::QueryInterface() for details. | |
virtual const ShaderDesc & | GetDesc () const =0 |
Returns the shader description. | |
virtual void | BindResources (IResourceMapping *pResourceMapping, Uint32 Flags)=0 |
Binds shader resources. More... | |
virtual IShaderVariable * | GetShaderVariable (const Char *Name)=0 |
Returns an interface to a shader variable. If the shader variable is not found, an interface to a dummy variable will be returned. More... | |
Public Member Functions inherited from Diligent::IObject | |
virtual Atomics::Long | AddRef ()=0 |
Increments the number of strong references by 1. More... | |
virtual Atomics::Long | Release ()=0 |
Decrements the number of strong references by 1 and destroys the object when the counter reaches zero. More... | |
virtual IReferenceCounters * | GetReferenceCounters () const =0 |
Returns the pointer to IReferenceCounters interface of the associated reference counters object. The metod does NOT increment the number of strong references to the returned object. | |
Interface to the shader object implemented in D3D12.