DeviceObjectBase(FixedBlockMemoryAllocator &ObjAllocator, class IRenderDevice *pDevice, const TextureViewDesc &ObjDesc, IObject *pOwner=nullptr, bool bIsDeviceInternal=false) | Diligent::DeviceObjectBase< ITextureViewGL, TextureViewDesc, FixedBlockMemoryAllocator > | inline |
GenerateMips(IDeviceContext *pContext) override | Diligent::TextureViewGLImpl | virtual |
GetSampler() override final | Diligent::TextureViewBase< ITextureViewGL, FixedBlockMemoryAllocator > | inlinevirtual |
GetTexture() override final | Diligent::TextureViewBase< ITextureViewGL, FixedBlockMemoryAllocator > | inlinevirtual |
GetUniqueID() const | Diligent::DeviceObjectBase< ITextureViewGL, TextureViewDesc, FixedBlockMemoryAllocator > | inline |
m_Desc | Diligent::DeviceObjectBase< ITextureViewGL, TextureViewDesc, FixedBlockMemoryAllocator > | protected |
m_ObjectNameCopy | Diligent::DeviceObjectBase< ITextureViewGL, TextureViewDesc, FixedBlockMemoryAllocator > | protected |
m_pSampler | Diligent::TextureViewBase< ITextureViewGL, FixedBlockMemoryAllocator > | protected |
m_pTexture | Diligent::TextureViewBase< ITextureViewGL, FixedBlockMemoryAllocator > | protected |
m_spTexture | Diligent::TextureViewBase< ITextureViewGL, FixedBlockMemoryAllocator > | protected |
QueryInterface(const Diligent::INTERFACE_ID &IID, IObject **ppInterface) override | Diligent::TextureViewGLImpl | virtual |
SetSampler(class ISampler *pSampler) override final | Diligent::TextureViewBase< ITextureViewGL, FixedBlockMemoryAllocator > | inlinevirtual |
TextureViewBase(FixedBlockMemoryAllocator &ObjAllocator, IRenderDevice *pDevice, const TextureViewDesc &ViewDesc, class ITexture *pTexture, bool bIsDefaultView) | Diligent::TextureViewBase< ITextureViewGL, FixedBlockMemoryAllocator > | inline |