CopyData(IDeviceContext *pContext, ITexture *pSrcTexture, Uint32 SrcMipLevel, Uint32 SrcSlice, const Box *pSrcBox, Uint32 DstMipLevel, Uint32 DstSlice, Uint32 DstX, Uint32 DstY, Uint32 DstZ) override | Diligent::TextureBaseGL | virtual |
CreateDefaultViews() | Diligent::TextureBase< ITextureGL, TextureViewGLImpl, FixedBlockMemoryAllocator, FixedBlockMemoryAllocator > | |
CreateView(const struct TextureViewDesc &ViewDesc, ITextureView **ppView) override | Diligent::TextureBase< ITextureGL, TextureViewGLImpl, FixedBlockMemoryAllocator, FixedBlockMemoryAllocator > | inlinevirtual |
CreateViewInternal(const struct TextureViewDesc &ViewDesc, class ITextureView **ppView, bool bIsDefaultView) override | Diligent::TextureBaseGL | protectedvirtual |
DeviceObjectBase(FixedBlockMemoryAllocator &ObjAllocator, class IRenderDevice *pDevice, const TextureDesc &ObjDesc, IObject *pOwner=nullptr, bool bIsDeviceInternal=false) | Diligent::DeviceObjectBase< ITextureGL, TextureDesc, FixedBlockMemoryAllocator > | inline |
GetDefaultView(TEXTURE_VIEW_TYPE ViewType) override | Diligent::TextureBase< ITextureGL, TextureViewGLImpl, FixedBlockMemoryAllocator, FixedBlockMemoryAllocator > | inlineprotectedvirtual |
GetUniqueID() const | Diligent::DeviceObjectBase< ITextureGL, TextureDesc, FixedBlockMemoryAllocator > | inline |
m_Desc | Diligent::DeviceObjectBase< ITextureGL, TextureDesc, FixedBlockMemoryAllocator > | protected |
m_ObjectNameCopy | Diligent::DeviceObjectBase< ITextureGL, TextureDesc, FixedBlockMemoryAllocator > | protected |
m_pDefaultDSV | Diligent::TextureBase< ITextureGL, TextureViewGLImpl, FixedBlockMemoryAllocator, FixedBlockMemoryAllocator > | protected |
m_pDefaultRTV | Diligent::TextureBase< ITextureGL, TextureViewGLImpl, FixedBlockMemoryAllocator, FixedBlockMemoryAllocator > | protected |
m_pDefaultSRV | Diligent::TextureBase< ITextureGL, TextureViewGLImpl, FixedBlockMemoryAllocator, FixedBlockMemoryAllocator > | protected |
m_pDefaultUAV | Diligent::TextureBase< ITextureGL, TextureViewGLImpl, FixedBlockMemoryAllocator, FixedBlockMemoryAllocator > | protected |
Map(IDeviceContext *pContext, MAP_TYPE MapType, Uint32 MapFlags, PVoid &pMappedData) override | Diligent::TextureBaseGL | virtual |
QueryInterface(const Diligent::INTERFACE_ID &IID, IObject **ppInterface) override | Diligent::TextureBaseGL | virtual |
TextureBase(FixedBlockMemoryAllocator &TexObjAllocator, FixedBlockMemoryAllocator &TexViewObjAllocator, IRenderDevice *pDevice, const TextureDesc &Desc, bool bIsDeviceInternal=false) | Diligent::TextureBase< ITextureGL, TextureViewGLImpl, FixedBlockMemoryAllocator, FixedBlockMemoryAllocator > | inline |
Unmap(IDeviceContext *pContext, MAP_TYPE MapType) override | Diligent::TextureBaseGL | virtual |
TextureBase< ITextureGL, TextureViewGLImpl, FixedBlockMemoryAllocator, FixedBlockMemoryAllocator >::UpdateData(IDeviceContext *pContext, Uint32 MipLevel, Uint32 Slice, const Box &DstBox, const TextureSubResData &SubresData)=0 | Diligent::TextureBase< ITextureGL, TextureViewGLImpl, FixedBlockMemoryAllocator, FixedBlockMemoryAllocator > | pure virtual |