Diligent Engine API Reference
Public Member Functions | List of all members
Diligent::IPipelineStateD3D12 Class Referenceabstract

Interface to the blend state object implemented in D3D12. More...

Inheritance diagram for Diligent::IPipelineStateD3D12:
Diligent::IPipelineState Diligent::IDeviceObject Diligent::IObject Diligent::RefCountedObject< IPipelineStateD3D12, FixedBlockMemoryAllocator > Diligent::ObjectBase< IPipelineStateD3D12, FixedBlockMemoryAllocator > Diligent::DeviceObjectBase< IPipelineStateD3D12, PipelineStateDesc, FixedBlockMemoryAllocator > Diligent::PipelineStateBase< IPipelineStateD3D12, IRenderDeviceD3D12, FixedBlockMemoryAllocator > Diligent::PipelineStateD3D12Impl

Public Member Functions

virtual ID3D12PipelineState * GetD3D12PipelineState () const =0
 Returns a pointer to the ID3D12PipelineState interface of the internal Direct3D12 object. More...
 
virtual ID3D12RootSignature * GetD3D12RootSignature () const =0
 Returns a pointer to the root signature object associated with this pipeline state. More...
 
- Public Member Functions inherited from Diligent::IPipelineState
virtual void QueryInterface (const Diligent::INTERFACE_ID &IID, IObject **ppInterface)=0
 Queries the specific interface, see IObject::QueryInterface() for details.
 
virtual const PipelineStateDescGetDesc () const =0
 Returns the blend state description used to create the object.
 
virtual void BindShaderResources (IResourceMapping *pResourceMapping, Uint32 Flags)=0
 Binds resources for all shaders in the pipeline state. More...
 
virtual void CreateShaderResourceBinding (IShaderResourceBinding **ppShaderResourceBinding)=0
 Creates a shader resource binding object. More...
 
- Public Member Functions inherited from Diligent::IObject
virtual Atomics::Long AddRef ()=0
 Increments the number of strong references by 1. More...
 
virtual Atomics::Long Release ()=0
 Decrements the number of strong references by 1 and destroys the object when the counter reaches zero. More...
 
virtual IReferenceCountersGetReferenceCounters () const =0
 Returns the pointer to IReferenceCounters interface of the associated reference counters object. The metod does NOT increment the number of strong references to the returned object.
 

Detailed Description

Interface to the blend state object implemented in D3D12.

Member Function Documentation

virtual ID3D12PipelineState* Diligent::IPipelineStateD3D12::GetD3D12PipelineState ( ) const
pure virtual

Returns a pointer to the ID3D12PipelineState interface of the internal Direct3D12 object.

The method does NOT call AddRef() on the returned interface, so Release() must not be called.

Implemented in Diligent::PipelineStateD3D12Impl.

virtual ID3D12RootSignature* Diligent::IPipelineStateD3D12::GetD3D12RootSignature ( ) const
pure virtual

Returns a pointer to the root signature object associated with this pipeline state.

The method does NOT call AddRef() on the returned interface, so Release() must not be called.

Implemented in Diligent::PipelineStateD3D12Impl.